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Friday, April 29 • 5:30pm - 6:30pm
Beyond Basic Representation: Subversive Diversity to Improve Our Games

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The discussion around diversity in games is one that often stops at character types and skin tones. At this juncture many people see a few superficial changes to characters to be a success. Some fear for their game's financial future if they are "forced" to do the bare minimum. Others refuse to examine their choices, get defensive when asked about them, and continue making games that usually uphold the status quo, consciously or not. Just as games are not solely defined by their graphics, or stories, however, neither should the conversation about diversity in games be limited in that fashion. Here we'll be examining several games by an array of creators and will be breaking down how each game tackled, subverted or perhaps avoided the deeper conversation around diversity in games.

Speakers
avatar for Shawn Alexander Allen

Shawn Alexander Allen

Director, Nuchallenger
Artist. Writer. Designer. Activist. Critic. Speaker. Thinker. Philosopher. Wannabe poet. Occasional demagogue. Working on Treachery in Beatdown City. Support #blackgamedev
avatar for Tanya X. Short

Tanya X. Short

Director, Kitfox Games
I worked in MMOs for years before going indie. Kitfox Games made Shattered Planet and then Moon Hunters. Talk to me about game design, level design, procedural content design, writing, mythology, procedural personalities, Pixelles and other women-in-games non-profits, indie bizdev... Read More →
avatar for Catt Small

Catt Small

Product Designer, Etsy
Catt is a product designer, game maker, and developer. She is currently making awesome things at Etsy. With a design career spanning over ten years, she has done design work for companies of all sizes including SoundCloud, Bedrocket, and Nasdaq. She started coding around the age... Read More →


Friday April 29, 2016 5:30pm - 6:30pm EDT
Bartos Screening Room